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Sunday, April 28, 2019

'Cultural Heritage VR' // VR-Software
// Software-Development

Julius Fröbus GmbH
Virtual Reality Application

Job Position:
  • Freelance Lead Unity Developer
  • VR: HTC Vive
  • iOS (no VR, only Sketchfab-like App)
Production Tasks
  • Graphical overhaul of photogammetrical Art-Objects (1 Mio. Polygons, 4k-Textures in Physically Based Rendering)
  • Concept Design
  • UI-Animation & 3D-UI-Design
  • Programming of all features in Unity C#, f.e. UI, Tools (VR-loupe, VR-Gallery, materialswitch, scene-choice) 
  • Loading system for more Art-objects
  • Performance Profiling, Testing, Bugfixing & Polishing
  • Independent on-site work
  • Presentation of the application for clients
  • Concept collusion with Fröbus & UI interface collaboration

The art object is a 1-to-1 replication and has been digitized through a complex process.

Different tools support the representation and contemplation of the art object.

The magnifying glass allows objects to be viewed in great detail.

In different room environments, the art objects can be evaluated in new lighting conditions.

The digital representation of the Madonna opens up new perspectives.

A 60-centimeter-high art object can be viewed more easily when it is 60 meters high.


Get in touch with me


Caecilienstreet 9, 40597 Dusseldorf, Germany

Phone number

+(49) 176 996 430 78

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